Resources.Designer.cs (5361B)
1 //------------------------------------------------------------------------------ 2 // <auto-generated> 3 // This code was generated by a tool. 4 // Runtime Version:4.0.30319.42000 5 // 6 // Changes to this file may cause incorrect behavior and will be lost if 7 // the code is regenerated. 8 // </auto-generated> 9 //------------------------------------------------------------------------------ 10 11 namespace LanTool.Properties { 12 using System; 13 14 15 /// <summary> 16 /// A strongly-typed resource class, for looking up localized strings, etc. 17 /// </summary> 18 // This class was auto-generated by the StronglyTypedResourceBuilder 19 // class via a tool like ResGen or Visual Studio. 20 // To add or remove a member, edit your .ResX file then rerun ResGen 21 // with the /str option, or rebuild your VS project. 22 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 internal class Resources { 26 27 private static global::System.Resources.ResourceManager resourceMan; 28 29 private static global::System.Globalization.CultureInfo resourceCulture; 30 31 [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 internal Resources() { 33 } 34 35 /// <summary> 36 /// Returns the cached ResourceManager instance used by this class. 37 /// </summary> 38 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 internal static global::System.Resources.ResourceManager ResourceManager { 40 get { 41 if (object.ReferenceEquals(resourceMan, null)) { 42 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LanTool.Properties.Resources", typeof(Resources).Assembly); 43 resourceMan = temp; 44 } 45 return resourceMan; 46 } 47 } 48 49 /// <summary> 50 /// Overrides the current thread's CurrentUICulture property for all 51 /// resource lookups using this strongly typed resource class. 52 /// </summary> 53 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 internal static global::System.Globalization.CultureInfo Culture { 55 get { 56 return resourceCulture; 57 } 58 set { 59 resourceCulture = value; 60 } 61 } 62 63 /// <summary> 64 /// Looks up a localized resource of type System.Drawing.Bitmap. 65 /// </summary> 66 internal static System.Drawing.Bitmap DeleteHS { 67 get { 68 object obj = ResourceManager.GetObject("DeleteHS", resourceCulture); 69 return ((System.Drawing.Bitmap)(obj)); 70 } 71 } 72 73 /// <summary> 74 /// Looks up a localized resource of type System.Drawing.Bitmap. 75 /// </summary> 76 internal static System.Drawing.Bitmap EditTableHS { 77 get { 78 object obj = ResourceManager.GetObject("EditTableHS", resourceCulture); 79 return ((System.Drawing.Bitmap)(obj)); 80 } 81 } 82 83 /// <summary> 84 /// Looks up a localized resource of type System.Drawing.Bitmap. 85 /// </summary> 86 internal static System.Drawing.Bitmap FindHS { 87 get { 88 object obj = ResourceManager.GetObject("FindHS", resourceCulture); 89 return ((System.Drawing.Bitmap)(obj)); 90 } 91 } 92 93 /// <summary> 94 /// Looks up a localized resource of type System.Drawing.Bitmap. 95 /// </summary> 96 internal static System.Drawing.Bitmap HTMLPage { 97 get { 98 object obj = ResourceManager.GetObject("HTMLPage", resourceCulture); 99 return ((System.Drawing.Bitmap)(obj)); 100 } 101 } 102 103 /// <summary> 104 /// Looks up a localized resource of type System.Drawing.Bitmap. 105 /// </summary> 106 internal static System.Drawing.Bitmap OpenFile { 107 get { 108 object obj = ResourceManager.GetObject("OpenFile", resourceCulture); 109 return ((System.Drawing.Bitmap)(obj)); 110 } 111 } 112 113 /// <summary> 114 /// Looks up a localized resource of type System.Drawing.Bitmap. 115 /// </summary> 116 internal static System.Drawing.Bitmap openfolderHS { 117 get { 118 object obj = ResourceManager.GetObject("openfolderHS", resourceCulture); 119 return ((System.Drawing.Bitmap)(obj)); 120 } 121 } 122 123 /// <summary> 124 /// Looks up a localized resource of type System.Drawing.Bitmap. 125 /// </summary> 126 internal static System.Drawing.Bitmap saveHS { 127 get { 128 object obj = ResourceManager.GetObject("saveHS", resourceCulture); 129 return ((System.Drawing.Bitmap)(obj)); 130 } 131 } 132 } 133 }